A quick Monday morning update. One of the most powerful ways to use Navisworks is to use features in conjunction with each other. Time-based clashing, search sets and the appearance profiler and linking animations to Timeliner. There's a long list of ways and reasons why you might want to link an object or set of objects in a Timeliner task to an Animation, opening doors at the right time, moving panels for a snazzy animation, rotating a crane into position amongst others.
Here's how you do it.
Create an animation using Animator, an object moving, rotating, changing scale or a combination of these.
- In the Tasks tab in Timeliner, change the Column Set to Extended, this will make all the Advanced columns available.
- Select an Animator Scene/Animation in the Animation column to link the object to.
- In Animation behaviour, decide whether you want to 'Scale' the Animation to the length of the Task, 'Match Start' to the beginning of the task, or 'Match End' of the task. Just remember how long your animation is in comparison to the task, Animation default units is seconds, Timeliner can be days or weeks, meaning you might want to scale it to the length of the task.
- Easy as that, we'll talk about some ways in which you might want to use this feature over the next few weeks.
We welcome any feedback on how you use this, or questions about why you would use this, just use the links in the left column to contact us.